Released 13 October 2016

Sony PlayStation VR

Explore the Sony PlayStation VR specifications below.

    Full specifications · Before you buy

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    Full Specifications

    LAUNCH DATE
    Released 13 October 2016
    Status Discontinued
    MEMORY
    System Memory No onboard game memory; rendering handled by the connected PS4/PS5.
    COMMUNICATION
    WLAN None (wired headset).
    Bluetooth None (PlayStation Move and DualShock 4 pair with the console).
    USB Ports USB connection from the Processor Unit to the console; headset uses a proprietary cable.
    HDMI HDMI pass-through via the Processor Unit (console → PU → TV).
    Ethernet None.
    CONTROLLER
    Controller DualShock 4 supported; PlayStation Move motion controllers and PS VR Aim Controller sold separately.
    CPU
    Processor Powered by PS4/PS4 Pro (PS5 supported with the free PS Camera adapter); Processor Unit handles 3D audio and the TV social screen.
    GAMING OUTPUT
    Max Resolution 5.7-inch OLED, 1920 × 1080 (960 × 1080 per eye), about 100° field of view.
    Refresh Rate 90 Hz or 120 Hz.
    VRR & HDR No HDR pass-through; no Variable Refresh Rate.
    GPU (Graphics)
    Advanced Ray Tracing None.
    AI Upscaling None.
    Compute Power Depends on the console (1.84 TFLOPs PS4 / 4.2 TFLOPs PS4 Pro).
    Graphics Engine Rendered by the console's AMD GCN GPU.
    PERFORMANCE ENHANCEMENT
    Backward Compatibility Original PS VR games playable on PS5 via the PS Camera adapter; not compatible with PS VR2 titles.
    Game Boost PS4 Pro delivers higher resolution/frame rates in supported PS VR games.
    STORAGE
    Expandable None.
    Internal Storage None (games install on the console).

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