Released 28 March 2016
Meta Oculus Rift (CV1)
Explore the Meta Oculus Rift (CV1) specifications below.
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Full Specifications
| LAUNCH DATE | |
|---|---|
| Released | 28 March 2016 |
| Status | Discontinued (2019) |
| MEMORY | |
| System Memory | No onboard game memory; rendered by the connected PC. |
| COMMUNICATION | |
| WLAN | None (tethered headset). |
| Bluetooth | None (Touch controllers use the Rift's own wireless link). |
| USB Ports | USB 3.0 for the headset and each tracking sensor. |
| HDMI | HDMI 1.3 cable to the PC's graphics card. |
| Ethernet | None. |
| CONTROLLER | |
| Controller | Xbox One controller and Oculus Remote at launch; Oculus Touch controllers bundled from 2017. |
| CPU | |
| Processor | Requires a PC (Intel Core i3-6100 / AMD FX-4350 and GeForce GTX 960 minimum). |
| GAMING OUTPUT | |
| Max Resolution | Dual OLED panels at 1080 × 1200 per eye (2160 × 1200 total), about 110° field of view. |
| Refresh Rate | 90 Hz. |
| VRR & HDR | None (Asynchronous Spacewarp on the PC). |
| GPU (Graphics) | |
| Advanced Ray Tracing | Depends on the PC's graphics card. |
| AI Upscaling | Depends on the PC. |
| Compute Power | Depends on the PC's graphics card. |
| Graphics Engine | Rendered by the connected PC. |
| PERFORMANCE ENHANCEMENT | |
| Backward Compatibility | Oculus PC store and SteamVR titles. |
| Game Boost | Asynchronous Spacewarp keeps 90 Hz output on slower PCs. |
| STORAGE | |
| Expandable | None. |
| Internal Storage | None (games install on the PC). |
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